-CURRICULUM VITAE-                                                   

Jaime, Kah Bee HOE

+ jaime@jaimehoe.com

Portfolio http://www.jaimehoe.com

 

SUMMARY OF SKILLS

1.            Knowledge-based skills:

             4 years teaching in Asia, 2 years design in Australia, computer skills, bilingual in English and Chinese,

             Degree in Economics, Postgraduate Diploma in Education, Master in Design

 

2.            Transferable skills:                                                                                                  

             5 years international experience, communication & people skills, creative thinking & planning skills

 

3.            Personal traits:

            Independent, intuitive, flexible, friendly, committed, resourceful and a team player         

 

PROFESSIONAL EXPERIENCE

14th August 2006 to – 18th October 2008

Full-Time Teaching in Digital Entertainment Technology Group

Nanyang Polytechnic, Singapore

  • Conducted 60 hours modules of lecture-cum-laboratory sessions on

-Real-Time Animation For Games (Character Modelling & Animation Cycle in Maya 7.0)

-Visual Art Technique 1 (High Polygon Vehicle/Robot Modelling & Rendering in Maya 8.5 & 2008)

-Principles of Games Design and

-Massively Multiplayer Online Games Design (45 hours Specialist Diploma)

  • Assisted 60 hours modules of lecture-cum-laboratory sessions on

-Post-Production & Compositing (Using Shake)

-Rendering, Texturing & Lighting (Using 3-D Studio Max)

-Motion Capture (Using Motion-Builder)

-Level Design (Using Unreal Editor)       

  • Duties include resolving technical issues with students during & after lab sessions,

curriculum planning, setting & marking assignments,

supervision of students’ final year projects &

submitting reports on students’ works and participation.

 

July to Oct 2005

Part-Time Lecturer in Visual & Performing Arts Academic Group

National Institute of Education, Singapore

·         Conducted 24 hours of lectures on “Theories of the Development of Children’s Art :Implications for Curriculum

      Planning”

·         Duties included marking test papers, essays, assignments, term projects, submitting reports on students’ work and

      attitudes.

  

10th March 2003 – 18th February 2005, full-time employment

In-Game Cut Scene Designer / Cinematic /Game Artist

Krome Studios Game Development, Fortitude Valley ( Brisbane ) Australia

In many ways, my role in Krome Studios is an editor that turns or reuses games animation into a coherent whole cut scene.

The editor is a storyteller, a technician and a diplomat but, essentially, editing is like scriptwriting, using images and sound,

rather than words, thereby attention to detail, patience, lateral thinking, and the ability to negotiate the minefield generated

by new technology are important characteristics for my role as a creative editor.

·       Worked on 2 games (consoles) titles – Jimmy Neutron & King Arthur using in-house program, Synker/The Editor, a 

       program, which simulated 3-D editing software to put animation sequences together called cut scenes, according to

       the given storyboard or script

·       Resolved technical issues & bugs that caused cut scenes crashing in the games

·       Navigated storytelling to ensure smooth transition or continuity from game play to in-game cut scene by using:

       Contrasting camera angle, that is, longer length camera angle, such as, bird’s eye view, worm’s eye view, 

       Cut-ins, close shot that cut-in to previous camera shot and

       Cut-always from main action of the scene

·       Built in-game cut scenes, which takes place real time in engine with cinematic design quality in King Arthur, a movie 

       experience game

·           Worked closely with level builders and cut scene programmer and understood the importance of team work and 

       morale in a game studio

·       Modeled, textured props in 3D Studio Max 5.1 with respect to video games consoles PlayStation2 architecture

 

25th November 2002 – 7th March 2003, casual employment –32hr/wk

Sales & Service Adviser

National Australia Bank, Fortitude Valley ( Brisbane ) Australia

·      Opened, closed accounts and handled enquires, resolved complaints and explained to       

      customers National products and bank fee charges

·      Assessed customers’ financial immediate/future needs and referred customers to specialists in

      regards to borrowings, investments, protection and transactions

·      Met weekly sales figures for quotations, loans, deposits, referrals and finaps

 

17th – 23rd October 2002, Work Experience

Video Editor

Toad Show, West End ( Brisbane ) Australia

·                     Familiarized with video editing software Final Cut Pro & workflow in selecting suitable regions/themes, footage, photographs for Queensland Heritage Trail

 

12th September – 16th October 2002, Work Experience

Graphic Artist

CEC Institute, Sunnybank ( Brisbane ) Australia

·                     Created 2-D graphics with Illustrator 10 to be consistent with the style established for Korean-English CD-ROM for children

 

26 August – 2nd September 2002

English-Chinese Text Translator

JSA Digital Design, Newstead ( Brisbane ) Australia

·     Translated English to Chinese text for Darling Downs Food to be fitted in a CD-ROM brochure and video—paid work

 

June - July 2002, work experience 5 weeks

Digital Ink & Paint, US Animation

Liquid Animation, West End ( Brisbane ) Australia

·         Punched data in X-sheet, scanned, painted and inked drawings digitally for Walt Disney Cartoon TV Series “The Proud Family”

 

Mar 2002         

Freelancer

·      Illustrated a sample CD movie cover for a Japanese filmmaker, which was advertised in Griffith University

      – paid work ( Brisbane ) Australia

·      Created logo for corporate identity of Crack R Us, a roadwork company seeking for a vibrant and eye-catching image

voluntary work for Pericomm, Sunnybank ( Brisbane ) Australia

                            

Apr 1997 - Jun 2000   

Primary School Teacher & Art Coordinator

Boon Lay Primary School, ( Singapore )

Responsibilities included:

·     Taught English, Mathematics, Science, Social Studies and Art

·      Reviewed students’ progress quarterly, identified and developed strategies to uncover the potential of students

·      Oversee and coordinated the Department of Art in terms of planning and implementing curriculum, equipment and

activities suitable for the students and teachers

·      Conducted sharing sessions, meetings quarterly and encouraged art teachers to facilitate new ideas and tactics to enable art lessons

becoming more interesting for school kids

·      Reported and submitted to the principal and head of department with an updated report quarterly

·      Represented the school in Art education meeting at intra-schools and ministry level

·      Conceptualised and designed catalogue for 1999 Singapore Youth Festival Art Exhibition

 

ACADEMIC BACKGROUND

Jan 2002        Master of Communication Design

                            Queensland University of Technology

·         Specialization in digital 3-D Animation and Video

                        ~    Conceptualised and created 3-D animation “Hair Dye for final Design Project AAN851

                             using 3-D Studio Max

      ~   Scripted, story-boarded, documented, filmed, digitised and edited an experimental Video Project 

           (Design Studio 1-Video Production & Editing) “8 Scenes using Premiere

 

      Other subjects completed included:

·         Music & Sound for Multimedia

·         Media Technology 2 (Video, Sound Production & Editing)

·         Introduction to Multimedia Technology (Conceptual skills related to electronic hypermedia,  

                                                                  communication and publishing using Photoshop)

·         Electronic Publishing

·         Foundations of Drawing for Animation (Drawing and Life Drawing Skills)

·            Design Studio 2 (3-D Techniques in modeling, texture mapping and camera movements)

·         Information Design

 

16th Feb 2002       International English Language Testing System

                              (Academic) Achieved an overall band of 7

 

Apr 1997         Postgraduate Diploma in Education

National Institute of Education-Nanyang Technological University

·      Specialisation in teaching at Primary School level with credit

~   Trained to teach English Language, Mathematics and Art

~   Underwent 9 weeks of teaching practice

      (Availability of official statements of teaching service upon request)

Apr 1996        Bachelor of Science (Economics)

                             National University of Singapore

Coursework include Money & Banking, International Economics,

Development Economics, Urban & Transport Economics, Economic Theory,

Mathematical Economics, Macroeconomics and Microeconomics

·      Minor in Mathematics, Physics and Computer Programming Applications

~   Excellent score in Financial Economics, Financial & Management Accounting, Advanced Calculus II

      and Numerical Methods

 

1990   GCE ‘A’ LEVELS

Jurong Junior College

Obtained distinction in Chinese and five credits

Subjects included:  General Paper, Mathematics-C, Management of Business, Economics & Principles of Accounting.

 

1988 GCE ‘O’ LEVELS

Nanyang Girls’ High School

Obtained distinction in Mathematics and nine credits

 

CONVENTION, WORKSHOP & SHORT COURSE ATTENDED

26th-28th Feb 2002

Australian Effects & Animation Festival

Sydney Convention Centre, Darling Harbour

 

12th – 27th July 2003 ( 3 Saturdays full day workshop, Brisbane )

Animation Boot camp, conducted by Michael Chavez who had worked on The Iron Giant, The Proud Family Using Warner Brothers characters to work on in-betweens for walk, run cycles; Animation Boot camp is an intensive 3-day course, which teaches the fundamental skills required to land a job in the traditional animation industry.

 

16 July – 28th Nov 2003

Queensland Southbank Institute of Tafe

Completed two modules of Cert II in Arts ( CNART040 ) [ 2-D Animation]

·       16 July - 17th Sep 2003 : Introduction to Animation ( CIE 010 )

·       1st Oct - 28th Nov 2003 : Animation Principles ( CIE 012 )

 

AFFILIATION

Mar 2002 – 2005

Member, Queensland Animators Gp, Inc

Attended life drawing class fortnightly

 

REFEREES

Dr David Hawke                                                      Sean Young

Assoc Professor, Visual Arts                                        Supervisor for the Master students,

Creative Industries Faculty                                          Communication Design

Queensland University of Technology                            Video Graphics & 3-D Animator, Channel 9

Kelvin Grove Campus                                                  Work: (07) 3214 9752 (international 61)

Victoria Park Road                                                      Email: seanyoung@optushome.com.au

Kelvin Grove

QLD 4059

Work: (07) 3864 3249 (international 61)

Mobile: 0414 38 7117

Email: d.hawke@qut.edu.au                                                                  

 

Dr Keith Armstrong                                                 Nathan Abood

QUT Postdoctoral Fellow, Arts-researcher,                    Studio Manager

collaborative media artist and teacher                          JSA Digital

Queensland University of Technology                            Work: (03) 9602 4604 (international 61)

Kelvin Grove Campus                                                   Email: nat@jsa.com.au

Victoria Park Road                                          

Kelvin Grove                                                                

QLD 4059                                                                   

Fax: (07) 3876 2304 (international 61)

Email: k.armstrong@qut.edu.au

Website: www.outlook.com.au/keith